AI Insights · Timothy · October 2021
Top 5 Slime Games on iOS in Qatar Q3 2021
Discover the performance trends of the top 5 slime games on iOS in Qatar during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top slime games on iOS in Qatar showcased varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how these apps fared.
Magic Slime: Antistress & ASMR from Finger Art Games saw a slight decline in weekly active users, dropping from 1.7K to 1.1K over the quarter. Weekly revenue fluctuated, peaking at approximately $733 in early August and closing the quarter at around $536. Downloads remained minimal, with occasional peaks such as 32 downloads in mid-July.
World of Slime Simulator Games by Solid Apps INC experienced modest weekly revenue, with a notable peak of $87 in late August. The app's weekly active users decreased from 123 to 86 by the end of September. Downloads peaked at 33 in mid-July but remained low for the rest of the quarter.
Jelly: Slime simulator, ASMR from Index Zero had a promising start in July with weekly downloads reaching 62. However, the app saw a significant drop in revenue from $70 in mid-July to just $1 by early August. Active users also declined from 111 to 54 throughout the quarter.
Goo: Slime simulator, ASMR by Exomind LTD showed an interesting trend in downloads, with a peak of 121 in early September. Revenue also saw an upward trajectory, peaking at $62 in late August. Active users remained relatively stable, fluctuating slightly around the 400-500 mark.
Super Slime Simulator from Dramaton LTD maintained a steady user base, though active users decreased from 399 in late June to 177 by the end of September. The app's weekly downloads peaked at 126 in late June but gradually declined to 21 by the end of the quarter. Revenue remained consistent, averaging around $7 weekly.
For more detailed insights and trends, visit Sensor Tower.